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Recent Writing/Publishing Related Links, 3/13/2013

These are noteworthy writing or publishing related links I’ve found recently:

Writing Links

Publishing Links

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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Interview with Sherwood Smith on Omniscient Point of View in the Inda Series

TeaShopSherwoodSmithRecently the question of omniscient POV has come up in several classes, so I started reading some examples of it. One of the best I hit was Sherwood Smith’s Inda series. I figured, why not go to Sherwood and ask some questions about how she pulled that off.

What drew you to using omniscient point of view for the Inda series? What sorts of stories work particularly well with that POV? Were there any models that you looked when working with it?

I had always written in omni. I’m a visual writer (with all its pluses and pitfalls), which means I see a movie in my head””not just dialogue but characters’ inner lives. Omni always seemed the easiest way to get that movie down.

But when I started selling, I was told to switch to limited third, which I had to learn.

Segue up a couple decades, I was desperate to escape the limitations of third, and omni was no longer (trigger doom music) Forbidden. I had to relearn omni, by which I mean consciously grasping the difference between omniscient voice and head-hopping. (Some readers will call omniscient voice head-hopping. My guess is that some of these readers might have had little exposure to early novels.)

To review omni, I went back to the eighteenth and nineteenth century books I’d grown up reading, with an eye to the development of narrative voice: I noted how Jane Austen invented the modern novel with her mostly-offstage narrator, which had been influenced by Henry Fielding‘s rudimentary narrative style in Tom Jones, and Samuel Richardson‘s experimentation in Clarissa. I reread William Thackeray‘s Vanity Fair, whose narrator strides right out on stage, breaking the fourth wall to directly address the audience.

I came to the conclusion that every novel, actually, has a narrator. Including those written in limited third or even camera-eye view. But many writers don’t recognize that. Maybe they don’t need to. Everybody’s process is different. For me, it’s a helpful rule or reminder for handling diegesis as well as mimesis, and how to incorporate elements like public, private, and intimate space (each with its discrete focus), how to slide into free indirect discourse, etc.

Anyway, with Inda””with any big, braided story””I find limited third so, um, limiting. It’s so difficult to get all the POVs in you want and not jerk the reader back and forth in time, or break the narrative into little scenes in order to properly isolate those POV changes. If you’ve got a narrator, and know why that narrator is telling the story, I think one can better see the entire structure of the novel, and determine how many POVs to use, where, and when.

What difficulties presented themselves as a result? What did you have to be mindful about as you were writing?

Slipping too frequently into diegesis, especially when tired, and summarizing what ought to be scenes. When I say tired, I don’t mean single sessions, though that is true, too. I mean those long months, even years, it takes to write a novel””sometimes forgetting it takes a few hours to read it. Another aspect to be mindful of is limiting the access to characters’ thoughts to those needed for not just the action through-line but the emotional through-line. And cut out all the other voices yammering, or they can proliferate fast into side-stories.

What issues did it present when rewriting?

Those side-stories. Also, figuring out when to let the narrator come forward.

Was there anything that surprised you about using it?

Not really, because I’d grown up writing omni. The surprise was the realization that all novels have narrators.

One of the biggest concerns about using omniscient POV is that readers have been trained to spot “head-hopping” as a flaw. Do you have any strategies for avoiding this?

Some readers are not going to like it no matter what. Maybe a matter of taste, or of training””if you’d grown up reading only first or third, omni can come as a surprise. I’ve heard readers say they won’t read first person, or second, or present tense, or omni. That’s a taste call. I think it makes it easier to get used to when the writer works to make certain that every shift or transition is grounded””that there are no floating pronouns so the reader is forced to go paging back for the antecedent. (And yeah, it’s so easy to screw up even when trying to focus on that specifically.)

What are you working on right now and what POV is it in?

A series, called the Young Allies, that will begin coming out from DAW next summer. It is all complete, and written in omni. Same narrator as Inda.

What’s the best entry point into your work if a reader’s looking for a book to start with? Inda or something else?

I guess that depends what type of story they are looking for? YAs I usually direct to Crown Duel, which is an early work, but it’s stayed in print since the nineties. (I recommend the ebook version though””it has fewer errors.) Then there is the four-book Inda series, for fantasy, and the ebook version of Exordium, a five book space opera I wrote with Dave Trowbridge.

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For more about Sherwood Smith, visit her website at www.sherwoodsmith.net. Follow her on Twitter here.

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Class Excerpt: On Story Basics and Ways into Stories

Freytag's pyramid
Freytag’s pyramid
I’m finishing up the Moving from Idea to Draft class, or rather finishing up the writing phase and still need to shoot a couple dozen little videos, ugh. But I wanted to share this from the introduction to the class because I thought it might be useful for some people plus maybe tantalize a few into trying one of my on-demand or live classes.

I begin with some basics of story mechanics. Quite probably much of it will be familiar — feel free to skim if you feel like you’ve heard all of this before.

A basic part of a story is its arc. The arc, graphed out, is a roughly slanted triangle, with the slope on the lefthand side usually significantly longer. I’ve provided a diagram of it, also called Freytag’s pyramid, or sometimes his triangle.

The X axis of that diagram is story tension; the Y axis is the story over time. As the storyline progresses, while there may be momentary lulls or dips in tension, the movement is upward. Tension is increased by things like complications, reversals, and raising the stakes.

But more than that, something in the story must change. The problem must be resolved in some fashion, even if it’s only to show that there is no resolution. The change provides the resolution; without it, we have only a scene or static moment, which is generally an unsatisfying thing for a reader. Often (I might go so far as to say usually) there are two changes, an internal one inside the protagonist and the external one taking place around the protagonist.

The change can, in some circumstances, take place outside the story by occurring in the reader’s understanding of the story. What seems innocent (or vile) at the outset turns out to be the opposite. This sort of subtle change can be beautiful when it works. If you look at Rachel Swirsky’s “If You Were a Dinosaur, My Love“ for example, you can see this sort of shift at work as we learn more about the circumstances behind the story and move from light-hearted to deeply sad in a story whose emotional core is — for me at least — the power of fantasy as a temporary escape, but only a temporary one. This sort of change, taken as far as it can go, is a twist ending and is best suited to flash fiction, but it can and does work at greater length, as with Ian Banks’ The Wasp Factory (I don’t want to spoil the ending, but urge you to find the book and read it if you haven’t.)

Do you need to understand what will change before you begin to write the story? No. But some story origins will have signs and clues leading to the change, while others will require you step back and consider it in various ways before moving on.

There are multiple forms in which an idea for a story can present itself to a writer. What I’ve done is try to present each, along with examples drawn from my own and other authors’ writings, with some tips and tricks for expanding them into a complete story.

Ways into a story are separated into structures, fragments, and directives. I’ve split them into these groups for the purpose of talking about them more easily, but each group has similarities of approach and possible issues that may make it useful to, after finishing an overall group, spend some time thinking about the material and trying to apply it to one or more stories before moving on.

  • Structures include plot, technique, stealing from other writers, culturally determined structure, and conceits/devices. These are the paint-by-numbers kits of the writing world, or at least they are ways to start a story that give you a great deal to work with.
  • Fragments may yield considerably less information. They include characters, dialogue, setting, scene, beginning, ending, title, images, or objects.
  • Directives give you little information but are more about the form in which you will shape the story: its flavor or flair, if you will. They include narrators, point of view, historical moments, concepts/issues, emotion, imitation or tribute, theme anthology, research, genre, and collaboration.

No matter what your starting point, at some point in the process of writing, you will need to think about the emotional core of your story, its heart. You can think of this as the “message” of the story overall, what it (not you) is trying to say about the art of being a self-aware, autonomous creature. That can vary, but examples are:

  • Life is complicated
  • You can’t always get what you want (but if you try real hard you can get what you need.)
  • It’s important not to lie (or insert the ethic of your choice).
  • Economics affects circumstances.
  • Karma is a bitch.
  • Etc.

You may not know this core going into the story, you may not know it in the middle of the writing or even at the very end. But before the story can be called finished, you need to figure it out.

The point at which you figure it out will affect your writing process. You may even use it as your starting point. I can only think of one time I’ve done this, which was the story “Elsewhere, Within, Elsewhen”, which I wrote for the anthology Beyond the Sun. I had been thinking about the idea that people accumulated grudges and slights and that sometimes those got in the way of communication and even healthy living. I took that idea and literalized the metaphor by creating creatures who consisted of such layers and turned out to have entirely different entities at their heart.

The point at which you realize the emotional core is the point at which it will begin helping you organize the story. It often happens to me that I do not reach the stage at which I think about this until after the first draft is done. In that case, this is part of the rewrite process, and involves my going back and reading the story in order to try to figure this out.

These are often the stories that are the most self-revelatory, because the moment we as author understand the message of a story, we begin constructing plausible deniability. Stories that are raw and full of emotion are rarely understood until after the fact of their construction, in my experience, unless you are deliberately sitting down to write about a painful experience in order to process and/or explore it.

Once you know the heart of a story, though, you know what to remove or add, because you can tell what’s getting in the way of the heart of things, and where it is not getting communicated sufficiently clearly.

A crucial point about this is that sometimes it can take time, and it’s very hard to force it. Usually you should let it steep a while. It’s my belief that your unconscious mind takes some time to turn it around and consider it from a few angles before delivering up something worthwhile. You can force it through focused timed writings, sitting down and just writing within constraints, but you will do a lot of thrashing around creating superfluous verbiage that you cannot use in the final version of the story.

Want more of this sort of thing? Check out The Rambo Academy for Wayward Writers.

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