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On Writing: Creating Emotional Impact Through Characters

Cover of Pog, issue of the Swamp Thing by Alan MooreI’ve been teaching an advanced workshop that’s been a lot of fun. I gave them one of my favorite texts, an issue of Swamp Thing by Alan Moore called “Pog.” You might want to read it before proceeding on to the discussion of it. Go ahead, I’ll wait.

I picked that text because it has a high degree of emotional impact. It was a great starting point for talking about how to create that in a piece of fiction. In discussing how Moore achieved that, we realized that it is primarily constructed through the characters. While it’s nice to see the images, they are not the primary source of the impact.

Here are the five ways that impact is created:

  1. The characters are in a problematic situation with which we, the reader, can identify. While we have never rocketed through space in a ship shaped like a turtle shell, we do know the feeling of exile. We know what it is like to lose a home, and despair of finding a new one.
  2. The characters are acting to solve their problem, even in the face of growing despair. Accordingly, we root for them and their valiant effort.
  3. We see the characters caring for each other, taking care of each other in a way that is loving and endearing.
  4. The characters are freaking adorable. Seriously cute. How can we not love them? I’m reminded of the Aeslin mice Seanan McGuire uses in her urban fantasy series or the fuzzies in H. Beam Piper’s Little Fuzzy series (free on the Kindle!) (also rebooted by John Scalzi). They speak in a way that is absolutely charming and full of wordplay.
  5. And one can’t underestimate the glow of nostalgia that this comic holds for those who loved the original Pogo strip by Walt Kelly.

So what takeaways for character building can one draw from this? Are there axioms that can be applied in one’s own writing? Of course there are, and here’s the list:

  1. Give your characters a real problem. More than one. The shittier you are to your characters, the more people can identify with them.
  2. Make characters act. They don’t need to make the right decision, but they do need to make one, and experience its results. Characters that are simply floating through the story being buffeted by forces outside their control are a stretch to identify with.
  3. Give us something to love about the character, even when they’re unsympathetic.
  4. Don’t be afraid to be a little sentimental. I know the more cynical among you will flinch at that advice, and I’m not fond of very sappy stuff, but in my experience, the stories that lean hard towards the sentimental often do much better than those that do not.
  5. As to whether or not one should rely on paying tribute to other loved texts as an overall narrative strategy, that’s up to you. But one of the important things about such a strategy is that you must allow for the reader who does not know the original text. What you produce must be entertaining to them even without that overlay.

What strategies have I overlooked? Characters are pretty central to stories, and strong, clearly delineated characters will serve you well.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

2 Responses

  1. How about ‘don’t give characters names that are so hard to say in one’s head the reader skips anything related to them’ 😉

  2. I have a hard time with: Give us something to love about the character, even when they’re unsympathetic. I need to learn this.

    For some reason I like small details about characters, such as Picard: Earl Grey, hot, and tugging at his uniform top, and how he likes archeology and plays that flute.

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Writing: Description, Details, and Delivering Information

I haven't written here yet.
I haven’t written here yet.
I’m working on converting the Description and Delivering Information class to the on-demand version, along the same lines as the Character Building Workshop and the Literary Techniques for Genre Writers workshop, and hoping to finish it up over the next couple of days, which may be overly ambitious, because a) I am doing NaNoWriMo, b) life is complicated by Orycon and then a Thanksgiving trip on the 20th and c) this is my birthday weekend and I like to slack a little.

So, what’s the difference between taking one of my live online writing classes and the on-demand versions? Let’s look at the cons first:

  1. No live interaction, which is a little sad. You can comment on the class material, though, which you have access to in perpetuity, or at least as long as it’s up.
  2. No chance to hear other people’s work with the exercises or get a chance to chat with them.

Pros, on the other hand?

  1. A bit more lasting. As I said, you do get permanent access, including when the material updates.
  2. Work at your own pace. Want to do an exercise more than once? Go for it. Want to stretch things out or take a break for that trip to Bermuda? You’re fine.
  3. Considerably cheaper than the live version — half the price, usually.
  4. Considerably expanded material and more exercises. The character building workshop ended up being close to 20,000 words; this one will match and probably surpass that.

Want a preview? Here’s an early page, Description as Collaboration:

The Writer/Reader Relationship
Description is a collaboration between writer and reader. You provide a handful of details; from them your reader constructs a three-dimensional experience. You build the funhouse ride, but so does your reader, an experience that will differ — sometimes radically — from reader to reader, depending on their experiences and depth of imagination.

It begins the minute you supply a detail. The author says “red” and immediately a red — perhaps a bright candy apple red, maybe something murkier — appears in the reader’s mental vision. Add “wheelbarrow,” and they supply a wheelbarrow based on the ones they’re most familiar with. Add “glazed with rain” and the possibilities splinter even further.

And that’s fine. It is an inescapable fact and nothing you can do will change it. It is impossible for you to include the depth and range of detailed description that would be necessary to unquestionably determine every nuance for the reader.

Choices Matter
As soon as an author introduces a detail, it begins to grow in the reader’s mind. And unspoken behind every detail is an authorial I selected this detail rather than any other for a reason that will matter to the reader. That is perhaps one way of looking at writing: the art of selecting and conveying details in an order that creates a complete experience for a reader.

How the author presents details — which details are mentioned, the things that are included about them, and the wording and syntax in which they are presented — is one of the major factors that creates style and tone.

Style might be defined as the overall way in which the story is told. It is different than the content of a story, but usually content and style are linked and work together.

Tone is the overall emotion or mood of a story, and is created primarily but not solely by the style and word choice.

Recently spotted in Value Village. I believe this is the god of pumpkin spice.
Recently spotted in Value Village. I believe this is the god of pumpkin spice.
Here’s a photo of a thrift shop object described in two different styles, then two different tones*.

  • Style example #1: There it stood, the proud ceramic, small in stature but twice as splendid. The corn god glared out, positioned, poised, ready to bring autumn to the land.
  • Style example #2: Paul glanced down at the statue. Small. Yellow and orange. Glazed. Corncob-extured body. Why this, he wondered.
  • Tone example #1: The little statue was a welcome find, smiling at her from the shelf, colored like the first autumn leaf. It was solid in her fingers, still smiling up at her as she tilted it to see if there was any marking on the weathered bottom and with a thrill of pleasure saw the mark, right where she had hoped.
  • Tone example #2: Shadows gathered in the corners of the curiosity and her scalp prickled, as though in warning, as she picked up the little yellow statue. It felt ominously solid in her fingers as she tilted it to look at the base. The sight of the marking struck her like a blow.

Same object, four different stories. Stop now and do a five minute timed writing with your own description of the object.

Don’t Jar Your Reader
Because of a reader’s inclination to create what’s happening in a story in their head, experiencing it in something like a dream, or at least that state of fierce inattention to anything else in which a spouse, child, or friend can speak repeatedly before being perceived. That’s the delicious immersion that is part of the joy of reading and part of it is making the reader comfortable enough to forget that they are reading.

An author must lull a reader into trusting them, by letting them know that they will deliver that immersion, in part by not ever reminding the reader that they are reading. Anything that reminds a reader of this fact generally should be avoided, unless you’re doing something funky and metafictional.

And the thing that reminds a reader that they are reading more than anything else is the author supplying a detail that the reader has already firmly fixed in their head. This is a moment which for a reader is like having the GPS in your car suddenly go “Recalculating” because you took a wrong turn. It should be avoided at all costs. Paying attention to the collaboration and what expectations you are creating in your reader is important. Get the hang of that and you can even play with and subvert those expectations.

*I make no claim any of this is good writing, simply a good example.

If you’d like to get more information about classes as they appear, including upcoming special holiday gift certificates, fill out the following:

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Retreat, Day 7

plottingToday’s wordcount:5006
Current Hearts of Tabat wordcount: 99942
Total word count for the week: 10014
Total word count for this retreat: 27091
Worked on Hearts of Tabat, story “Days of Sweetness, Days of Want”
Time spent on SFWA email, discussion boards, other stuff: 30 minutes
According to Fitbit, 11646 steps, 85 flights of stairs, 5.26 miles

From Hearts of Tabat:

The journey upward was full of splinters and soot, but both girls made it. They wandered through the rooms here, which were lower-ceilinged but just as once richly appointed as the downstairs had been. Here too, though, looters had stripped away most of the valuable things other than the built in furniture and even there, the shelves that had once held drawers gaped openly. Bales of paper, blackened on the outside, fell aside at the touch to reveal white internals, blank and ready for words that would never come.

There were two separate suites, both facing out over Printers Row, and in one, rather than looting, someone had smashed: a mass of crockery, and a number of terra-cotta house dolls, every Trade God in the house, it seemed. Revelation picked through the fragments, taking out the faces where she could find them, accumulating them into a little heap of smiles and eyes and pointed noses.

“What are you doing?” Grace said irritably. “Those aren’t worth anything.”

Revelation bit her lip and kept down on her knees, sorting through the fragments. She thought to herself, they have value because I want them, even if someone else might think they’re worthless. Anger smoldered in her like a damp match.

“Do you think they’ll have some power, because they’re Trade Gods?” Grace persisted. “That’s foolish. Only the moons are real.”

“I know that,” Revelation said. “I’m not a heretic.”

“Then why are you sorting those out? Do you think you can put one back together?”

Revelation shook her head. Grace pulled at her shoulder. Reluctantly, she swept the faces she had found, two handfuls worth, into her pockets and let Grace move her along.

The fire’s touch had manifested in every room, charring walls, blackening fabrics. It smelled overwhelmingly of burned things, which was not a smell that Revelation had considered unpleasant before this day, but now pressed at her nose until she found herself dipping her face into her shoulder, trying to breathe through the fabric of her cloak. Grace seemed unaffected by the smell, moving quickly to anything she thought might yield some value, and forcing her gleanings on Revelation, whose load grew heavier and heavier as they sorted through the rooms: a brass lantern; half a picture frame, the edges gilded; a small glass jar full of an unknown white paste; a handful of yellowy-gold feathers, so bright that she thought they must be painted at first.

They both froze when they heard the noise from below.

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