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On Writing: Collaboration And Its Perils

Image showing story cards for collaborative science fiction novella Haunted, written by Cat Rambo and Bud Sparhawk.
One of the most interesting things about a collaboration is a chance to see your collaborator's process in action. Here are the story cards for "Haunted," which Bud brought with him to WorldCon so we could grab a table in the green room and go over them.
Collaborations can be a lot of fun. My first collaboration came about when Jeff VanderMeer asked if I’d be interested in working together on one and tossed me a 1500 word lump that would end up becoming “The Surgeon’s Tale.” That story remains among one of my favorite pieces of writing, in part because reading back through it evokes the pleasure of batting it back and forth, adding thousand or so word chunks each time, until it ended up in the land of the novelette. I think we managed to make the final result pretty seamless – I have trouble remembering who wrote some bits, although others stand out clearly in my head as Jeff’s or mine, because I remember first reading them or spinning them out.

I haven’t done that many. “Logic and Magic in the Time of the Boat Lift” with Ben Burgis resulted from Ben describing what he wanted to write a story about — Miami and were gators and coke dealers — at more than one Wiscon. I wrote the beginning and sent it his way, and the back and forth began. Now we’ve got a similar lump in process.

Gio Clairval and I just finished up a flash piece recently. One of the things I’ve done to encourage collaborations is stick a bunch of word lumps up in a Google doc and just shared the doc so people could take a look and see if anything sparked. She liked a piece I’d done based on an image of a female acrobat.

Right now Bud Sparhawk and I just finished the novella “Haunted,” which started as a short story and kept growing and growing and growing. Bud plots things out a bit more thoroughly than I do, and it’s been interesting so far. Here we worked in Scrivener and laid out a story arc in cards before really setting to writing. I enjoyed it, because I think we’ve got a killer idea, and some clever twists, and some things that will hit nostalgic sweetspots.

So here’s my advice on collaboration based on my experience, which is somewhere past utterly new at it and yet not in the range of people like Mercedes Lackey, Andre Norton, Mike Resnick, and countless more.

  • Pick a collaborator whose speed (roughly) matches yours. Bud was writing faster on ours, and I know there were several times where I was the holdup. Too much of that can get frustrating, as I’m sure he can attest.
  • Pick a collaborator who doesn’t take things too seriously (and don’t do that yourself). If someone has got something (real or imagined) at stake, the pressure may be uncomfortable.
  • Pick a collaborator who is flexible, and similarly be prepared yourself to sacrifice cherished ides, because you can always use them elsewhere.

Collaborative benefits include (for me, at least) new energy, someone to discuss a story with as it’s written, new insights into process, fresh ideas, and a kick in the butt to be productive.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

5 Responses

  1. I’ve always wanted a collaborator but I’ve never found anyone. So I guess I’m resigned to going it alone LOL!

    It’s a lovely idea, and a dream of mine that I hope to full fill someday but it seem incredibly unlikely.

    1. Mail me, Che, and I’ll shared that Google doc I mentioned with you – you can see if anything in there sparks something for you.

  2. Something to think about… Did you have an idea of where the story was going and how it would end when you both started?

  3. Wow – I’ve been staring at the photo of the story cards, and I’m fascinated! That looks like a fun way to break down and collaborate on a story. You made those in Scrivener?

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About Writing: Coaxing a Seed into a Story

Photograph of a diagram showing the different kinds of starting points for a story.
This is a photograph of one sheet of notes from planning the class. Often stories are planned this way as well. I'll jot down what I know so far about it and begin using that information to generate other pieces, such as character wants and the sources of conflict.
Last night we had the final session of the Writing Fantasy and Science Fiction class, which is the session where we talk about everything except writing: stuff like going to conventions, and how to submit stories, and how to treat editors and what about audio markets and all that sort of thing. And I’d meant to include a section about plotting stories, because I’d taught a new class the day before, the Moving Your Story From Idea to Finished Draft class, and as often happens had come up with some new things to say about stories from thinking about one specific aspect, but there just wasn’t enough time. So I want to talk a little bit about it in a blog post.

As always, everyone’s writing process is different and the only one I can speak with authority about is my own. So perhaps this will click for you and perhaps it won’t. I hope it does.

Certainly, there are stories that arrive complete. They appear in my head and all I have to do is write them down. This is most likely to occur during the night, meaning I can rise, go to the keyboard, and bang it all out quickly. For example, “Pippa’s Smiles” arrived complete and ready to go, though it had its roots in some thoughts I had been mulling over about gendered narratives. Unfortunately, though, that’s not usually how it works.

For me, stories can start in a number of ways.

  • They can start as a concept or idea: What if ghosts could fly into your mouth when you yawn? What if people could go back and live their lives over and over? What if some people could acquire psychic powers?
  • A story can start with a particular character. That may be someone glimpsed on the street, or a historical figure that I find interesting and want to write about. Victoria Woodhull is a American from the 19th century who I have used more than once as a character.
  • It can start with a particular scene that emerges vividly in my head. I may not know who the characters are, or why they’re there, but I know what it looks like.
  • It may start with a particular theme. A recent story, “Elsewhere, Within, Elsewhen,”started with me thinking about how people accumulate layers of grudges. I decided that I wanted to literalize that metaphor and the story came quickly when I began exploring that idea.
  • I have on occasion decided that I want to work in a genre that I have not tried before. That’s as valid a place to start a story as any. If I’m doing that, I often try to figure out the genre conventions and decide which I want to violate. A recent piece I finished, for example, is one where I decided I wanted to try writing a piece of horror fiction that drew heavily on very visceral, physical details.
  • Often my starting point is another story by someone else. Many of my stories are replies to other pieces that have influenced me: Hemingway’s The Old Man and the Sea; Robert Heinlein’s “The Menace From Earth”; O. Henry’s “The Pimaloosa Pancakes”; and Hans Christian Andersen’s “The Little Mermaid”, among others.
  • A story can also start with a piece of research. I used to write encyclopedia articles and when I ran across the story of Jumbo the elephant being purchased by PT Barnum, I knew I had to write something about it, because the details were just so fabulous and Jumbo’s eventual fate so moving. That ended up becoming “The Towering Monarch of His Race.”
  • A story may begin as a deliberate attempt to break a rule or guideline. I wrote “Whose Face This Is, I Do Not Know” as a reaction to one of my Clarion West classmates saying how much he hated stories where the author has a character look in a mirror in order to describe what the character looks like. I started thinking about a story in which the main character had to keep checking their appearance, because it was constantly changing.
  • A story may even start with a particular title. That’s how “I’ll Gnaw Your Bones, the Manticore Said” came about. All I knew about it was that there was a manticore somewhere in the story.

Those are all perfectly valid ways to start stories, at least for me, and I’ve used all of them at least once. The question that we explored in the class is what to do with each of those in order to start figuring out the story. One way is always to just sit down and start writing, doing what Samuel R. Delany calls “writing to discover.” Sometimes that works well. Other times it may not. My trick is to usually try to figure out the characters, if I don’t have them, and particularly the main character. The most important thing to discover about that main character is what they want, because that drives their actions and helps you figure out how the story will move along.

Knowing the character and what they want helps you discover how they are being prevented from getting what they want. Once you’ve got that, you’ve got some conflict that will help drive things along.

Part of what to do next depends on your own individual process. If you are someone who cannot write the story until they know everything that will happen, then you need to figure that out, while another person may just need a initial few facts in order to sit down and start writing in order to figure out what’s going on. Personally, I would begin thinking in terms of scenes. Get a list of those together and don’t worry about the order for now. You can always rearrange them once they’re written. This is one reason why increasingly I have been drafting stories in Scrivener; that software makes it very easy to move scenes around.

How does your process differ? Have I overlooked any possible ways stories can start?

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Retreat, Day 7

plottingToday’s wordcount:5006
Current Hearts of Tabat wordcount: 99942
Total word count for the week: 10014
Total word count for this retreat: 27091
Worked on Hearts of Tabat, story “Days of Sweetness, Days of Want”
Time spent on SFWA email, discussion boards, other stuff: 30 minutes
According to Fitbit, 11646 steps, 85 flights of stairs, 5.26 miles

From Hearts of Tabat:

The journey upward was full of splinters and soot, but both girls made it. They wandered through the rooms here, which were lower-ceilinged but just as once richly appointed as the downstairs had been. Here too, though, looters had stripped away most of the valuable things other than the built in furniture and even there, the shelves that had once held drawers gaped openly. Bales of paper, blackened on the outside, fell aside at the touch to reveal white internals, blank and ready for words that would never come.

There were two separate suites, both facing out over Printers Row, and in one, rather than looting, someone had smashed: a mass of crockery, and a number of terra-cotta house dolls, every Trade God in the house, it seemed. Revelation picked through the fragments, taking out the faces where she could find them, accumulating them into a little heap of smiles and eyes and pointed noses.

“What are you doing?” Grace said irritably. “Those aren’t worth anything.”

Revelation bit her lip and kept down on her knees, sorting through the fragments. She thought to herself, they have value because I want them, even if someone else might think they’re worthless. Anger smoldered in her like a damp match.

“Do you think they’ll have some power, because they’re Trade Gods?” Grace persisted. “That’s foolish. Only the moons are real.”

“I know that,” Revelation said. “I’m not a heretic.”

“Then why are you sorting those out? Do you think you can put one back together?”

Revelation shook her head. Grace pulled at her shoulder. Reluctantly, she swept the faces she had found, two handfuls worth, into her pockets and let Grace move her along.

The fire’s touch had manifested in every room, charring walls, blackening fabrics. It smelled overwhelmingly of burned things, which was not a smell that Revelation had considered unpleasant before this day, but now pressed at her nose until she found herself dipping her face into her shoulder, trying to breathe through the fabric of her cloak. Grace seemed unaffected by the smell, moving quickly to anything she thought might yield some value, and forcing her gleanings on Revelation, whose load grew heavier and heavier as they sorted through the rooms: a brass lantern; half a picture frame, the edges gilded; a small glass jar full of an unknown white paste; a handful of yellowy-gold feathers, so bright that she thought they must be painted at first.

They both froze when they heard the noise from below.

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