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You Should Read This: Walt Kelly's Pogo

Image of Pogo the Possum, created by Walt Kelly.
Reading idiosyncratic dialogue like that of Pogo and his peers is key to learning how to craft that kind of dialogue yourself. If you're interested in a workshop aimed at helping with dialogue, check out my online classes.
Pogo the Possum was created by Walt Kelly in 1943, continuing on for 32 years (two year past Kelly’s own death). It’s a lovely cartoon, involving the denizens of a swamp: possums, skunks, turtles, squirrels, mice, alligators, and more. They live their lives, which sometimes oddly echo our own, or rather the politics of their time in which they were written, commenting on J. Edgar Hoover, McCarthyism, and muckracking.

What: Pogo is a comic strip. You can find plenty of compendiums for sale or you can seek out samples on some of the online sites devoted to Walt Kelly’s work.

Who: Writers interested in twisting language to their own ends should seek out Pogo, in whose pages it is beautifully wonderfully made coherent gibberish that delights the ear and cries out to be read aloud. Here, for example, is a Christmas carol that’s been Pogo-fied:

Deck us all with Boston Charlie,
Walla Walla, Wash., an’ Kalamazoo!
Nora’s freezin’ on the trolley,
Swaller dollar cauliflower alley-garoo!

Don’t we know archaic barrel
Lullaby Lilla Boy, Louisville Lou?
Trolley Molly don’t love Harold,
Boola boola Pensacoola hullabaloo!

Bark us all bow-wows of folly,
Polly wolly cracker ‘n’ too-da-loo!
Donkey Bonny brays a carol,
Antelope Cantaloupe, ‘lope with you!

Hunky Dory’s pop is lolly,
Gaggin’ on the wagon, Willy, folly go through!
Chollie’s collie barks at Barrow,
Harum scarum five alarum bung-a-loo!

Dunk us all in bowls of barley,
Hinky dinky dink an’ polly voo!
Chilly Filly’s name is Chollie,
Chollie Filly’s jolly chilly view halloo!

Bark us all bow-wows of folly,
Double-bubble, toyland trouble! Woof, woof, woof!
Tizzy seas on melon collie!
Dibble-dabble, scribble-scrabble! Goof, goof, goof!

Why: Read it because of the way gentle humor, sharp political insight, and sometimes grave disappointment in the state of America have all been combined in the lives of a cast of characters that manages to combine charm and cynicism.

When: Read it when you want some new characters to people the chambers of your head: earnest Pogo, the scowling Porkypine, too ingenious for his own good Albert the Alligator, and wanna-be trickster Churchy Lafemme.

Where and how: Read it somewhere that you can laugh freely and smile to yourself or even read a scrap (maybe more) aloud just to hear the cadences.

#sfwapro

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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You Should Read This: Surrealist Games

Image to accompany review of Surrealist Games
I use some surrealist techniques in the Literary Techniques for Genre Fiction class. Check it out if you're interested in adding more depth or texture to your writing.
I’ve been carrying this book around since days in Baltimore, when my ex gave it to me as a Valentine. It came in a charming little boxed set complete with temporary tattoo. Nowadays I have several real tattoos but I still draw on this book, particularly for the Literary Techniques in Speculative Fiction class.

What: Surrealist Games, compiled and presented by Alastair Brotchie is a compedium of games played by members of the Surrealist movement along with illustrations and surrealist quotes. Games include echo poems, provocations, and oral description of objects perceived by touch.

Who: Any writer is the better for a little dose of surreality from time to time, and any forays into the book will yield a few interesting phrases at the least, or perhaps even a whole new mind.

Why: Read it to find some writing games that you can play solo or with similarly-verbally-minded friends. Read it for the equivalent of a poetic whack upside the head. Read it for the creative sparks flung out by its pages.

When: Read it at a time dictated by the roll of a die or the motions of a lizard on the wall.

Where and how: Graze through the pictures and see what inspiration leaps from the paper to your brain. Don’t treat it like a manual, working your way through game 1, game 2, game so on. Instead, let it fall open and see where chance takes you.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

#sfwapro

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An Octet of Useful Resource Books For Writers

I blogged a couple of weeks ago about books I’d recommend for writers focusing on their craft. This time I’m choosing books that are handy to have on a nearby shelf, particularly books that help spark new ideas, whether it’s at the overall story or plot level, or bits that can be used to adorn a story, the tiny embellishments like filagree or the lines in the Book of Kells, because we can always use new idea, little shocks, a kick in the head that turns the world askew in a way that lets us see it more clearly.

  • The Penguin Dictionary of Symbols. Sometimes when I’m stuck on a story (or even a polish of a story), I like to look up things that appear in the story, using this dictionary. Looking at the lore behind a symbol can often help you use it effectively.
  • Talk the Talk: The Slang of 65 American Subcultures by Luc Reid. I love this little book both as a way to spark ideas for stories or characters, but also creating touches of authenticity when ivoking subcultures like rock climbers, sky divers, and UFO believers.
  • Visual Dictionary – I like my Macmillan Visual Dictionary, but there’s also plenty of others, like Merriam Webster’s. If you don’t know what a widget or boat part or architectural feature is called, this will have it. A great aid towards precision.
  • Some book of poetry. It could be anything, Shakespeare to Ogden Nash. T.S. Eliot. Sylvia Plath or Emily Dickinson. Something densely poetic. It can be prose, but it has to be dense, poetry-drenched prose, like Djuna Barnes or James Joyce. Recently I’ve been employing Rumi. Use it several ways – to spark timed writings or stories or whatever, but I use it primarily for coming up with titles.
  • People’s History of the United States by Howard Zinn. (Kindle version) This is a view of history from the left, and one that looks at a lot of moments that are not covered in the mainstream history books. Look here for interesting story ideas or historical details for period pieces.
  • Booklife by Jeff VanderMeer. (Kindle version) A career guide that is worth looking at repeatedly. (Disclosure: I wrote the appendix on writing workshops, but there are much, much wiser voices throughout the book, particularly Jeff’s.
  • A tarot deck. Yes, technically not a book, but certainly there’s been plenty of books written about them and these books tap into all sorts of archetypes.
  • The White Goddess: A Historical Grammar of Poetic Myth, by Robert Graves. A rich source of European Mythology, Graves is both reading through or dipping into on an occasional basis, this can be another useful source of starting images, symbols, or even poetic titles. For similar books, look at Weston’s From Ritual To Romance or Frazer’s The Golden Bough.

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