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Guest Post from Raven Oak: Linguistics in Fantasy"”To Thee or Not to Thee

Raven Oak discusses linguistics in fantasy.
Raven Oak discusses linguistics in fantasy.

“Since your book’s technological advances place it during the Renaissance, your characters are wrong because they should be speaking like Shakespeare.”

Imagine my surprise when a friend and avid fantasy reader said this to me. I can’t remember the last time I met someone who believed that level of linguistic authenticity necessary in a fantasy world. While I love Shakespeare, if every fantasy novel I read was written with historically and culturally accurate language, I’d go mad. I don’t speak German any more than I speak Old English. Egad! Not even the people of Shakespeare’s time spoke like Shakespeare.

Imagine if The Lord of the Rings trilogy were written like this:

When Mister Bilbo Baggins of Bag Endeth announc’d that he wouldst shortly be
celebrating his eleventy-first birthday with a party of special
magnificence, thither was much talketh and excitement in Hobbiton.

Or like this:

Hwanne Dryhten Bilbo Baggins of Faetels Ende abeodan se he dulmúnus aer gebréfan beon he endleofan-fyrest ongean a gebéorscipe fram déore, þider beon fela acwepan end onwæcenness in Hobbiton.

Not so bad in Shakespeare’s tongue, but how enjoyable would the reading be in Old English?

It’s a common misconception that all fantasy is based upon medieval Europe, and everyone talks like they’re in a Shakespeare play.

One reason I call shenanigans on this misconception is that when the day is done, it’s fantasy. It’s up to the author to build a believable world however they wish. That’s not to say that linguistics doesn’t play a crucial role in world building, but as the author, you have some wiggle room in how you develop your world or universe.

bookcover_abIn my fantasy novel, Amaskan’s Blood, the world of Boahim consists of twelve kingdoms. Each one has their own culture that I built from a mixture of Earth cultures. But at its core, Boahim is a fantasy world that doesn’t exist on planet Earth and never did. I can set their scientific advances to be comparable to Middle Ages France, and yet, use magic to control indoor plumbing if I wish.

But what about linguistics? More specifically, word choice? If a kingdom is based on Renaissance France, must I write the novel in Old French? Tolkien certainly didn’t, and he was a linguistics master.

Yet Linguistics is more than word choice. It’s phonetics, morphology, syntax, semantics, pragmatics, and the order of parts of speech. (You can read more on each of these here.) These are all elements an author must consider as they write a story in a fantasy world.

Rather than dealing with absolutes, writers should consider linguistics as an essential piece of world building. You would no more have a character in Renaissance France talking about gigabytes or than you would a scullery maid speak with a refined and educated diction.

So how do we find balance with our linguistics?

  1. Your language must be believable. It should fit the time period and culture of the society, unless it has a strong reason not to do so.
  2. Don’t overdo it with newly invented words. If I need a glossary at the end of the book to translate all your made up words, I’ll be sucked out of my enjoyment to do “homework.” Harry Harrison’s West of Eden comes to mind. I made it twenty pages in before the chore of translation drove me to toss the book in the “donate” bin.
  3. Don’t overdo dialects. Dialects are also indications of language and cultural status, and should be used sparingly. If over used, it can fatigue the reader. (You can read more about dialect here.)

While Tolkien sprinkled bits of Sindarin, Khuzdul, and the Black Speech throughout his trilogy, he did so sparingly enough that it became flavor text””enrichment to his world building rather than a stopping block for the reader. That should be the author’s goal as well””enrichment.

While revising my fantasy novel, I kept a running list of terms that felt modern or out of place as I reread the novel. Then I used the Online Etymology Dictionary to look up the offending words. (There were over 300 of them, but it was well worth looking them up to ensure a good reading experience.)

For example, the word faux pas, French for false-step, dates back to 1670. In Boahim, one kingdom’s culture is heavily influenced by Renaissance France. It made sense in my timeline and culture for the word faux pas to exist. All that was left was double-checking whether a particular character would know and use the word. Word choice is as much a part of who your character is as the culture in which they belong.

If the time period or culture had been wrong””say from the 1800’s””it’s my job then to research why/how the word came about. I would have to make the ultimate choice on whether that word fit into the world I’ve established and the character using it.

Ultimately, it is up to the writer to build their world and decide what the characters would and would not know. Do your homework with your world building, and we’ll gladly follow the characters on their journey.

Bio: Raven Oak is the author of the bestselling fantasy novel, Amaskan’s Blood, and the upcoming sci-fi novels, Class-M Exile and The Silent Frontier. She spent most of her K-12 education doodling stories and 500 page monstrosities that are forever locked away in a filing cabinet.

She lives in Seattle, WA with her husband, and their three kitties who enjoy lounging across the keyboard when writing deadlines approach.

For more information and excerpts, visit http://www.ravenoak.net

Raven can also be found on the following sites:
Twitter: @raven_oak
Facebook: http://facebook.com/authorroak
Goodreads: https://www.goodreads.com/raven_oak
Google+: https://www.google.com/+RavenOak
YouTube: https://www.youtube.com/user/kaonevar/

Want to write your own guest post? Here’s the guidelines.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

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Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

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Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
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Guest Post: 4 Essential Tips for Writing Cinematic Fantasy by Savannah Cordova

Fantasy is quite literally a magical genre, and as a fan, there’s nothing more exciting than seeing that magic brought to life. From epic undertakings like the Lord of the Rings trilogy to dazzling new Netflix series like The Witcher, adapted fantasy has more than proven its entertainment value and staying power in recent years “” which may have some fantasy writers wondering, How can I do that with my book?

Of course, blockbuster dreams shouldn’t be your only motivation; in order to succeed as a fantasy writer, you need genuine passion for your story, regardless of whether it ever hits the big screen. That said, there are definitely some things you can do to make your book more vivid and “cinematic”! Here’s how to strike just the right balance to write fantasy that’s both compulsively readable and potentially watchable.

Create a unique, vibrant world

When writing fantasy, worldbuilding should come before all else. If you don’t lay out your geography, cultures, and magic system(s) first, your storytelling will almost certainly feel thin or haphazard in places. Not to mention that a well-established world is key to a great adaptation: the realm you create will serve as the visual and atmospheric backbone of your show or movie, so make sure it can hold itself up.

You might start by thinking about your world’s predominant beliefs and power systems. What folklore, religious influences, or other major ideas have shaped it, and which might clash and lead to conflict in your story? What group is in power “” or which groups are contending for it “” and what are their motives and ambitions? How have factions arisen within this context, and to which do your main characters belong?

Once you have a strong sense of these elements, you can think more about the “fun” cinematic details: what your world will look, sound, and feel like. Consider your wider setting “” whether that’s a collection of feuding countries or the far reaches of outer space “” as well as smaller ones that will lend your story color. Flesh out what people do on a daily basis: how they work, interact, and take care of themselves, and how all this reflects the society in which they live.

Finally, think about what will distinguish your world from other fantasy worlds. Will it be based on unusual mythology? Will it offer a new aesthetic, or revitalize an old one (as Leigh Bardugo’s Grishaverse, now being adapted as Shadow and Bone, has done for steampunk)? Though cinematic considerations should not take precedence over organic worldbuilding, it never hurts to muse on this sort of thing early on.

Plan rewarding character arcs

Now you’ve hammered out your world, it’s time to fill it with characters that will engage readers and viewers alike. Though some might argue that writing physically attractive characters is the best approach here, those of us who have watched too many shows on The CW will know that even stellar looks can’t make up for poor characterization “” which is why you should focus on strong character arcs instead.

Why highlight character arcs in particular? Firstly, because fantasy tales can easily get lost in their own grandeur. You need human stories to act as an anchor, otherwise people will simply stop caring. And secondly, because at the end of a (usually lengthy) fantasy book or adaptation, readers want to feel the journey was worth it. If your characters don’t end up changed or at least reaffirmed in their principles, people will wonder, what was the point of all that?

To give you a jumping-off point: a strong character arc should intrigue readers from the beginning, giving them a sense of the character’s potential for various outcomes. As the story unfolds, the character will face obstacles “” often in the form of other characters on their own journeys “” and make choices that determine who they become.

The trajectory of this arc depends on what role you want each character to play. For example, you might have a character renounce their previous goals and become an antagonist, moving the story in a brand-new direction. From there, you’d need to work out whether this character will revert or fight it out with the protagonist. But either way, you’ll have the audience deeply invested “” and ultimately rewarded with an exciting, emotional (and yes, cinematic) finale.

Hone your action and dialogue

Action and dialogue are two more crucial elements when writing screen-friendly fantasy. However, there’s a reason this tip reads “hone” rather than “increase” “” though you might be tempted to cram your fantasy with epic battles and rapid-fire dialogue, quality remains much more important than quantity.

When writing action (used here to mean “physically active things the characters are doing”, i.e., not thinking or sleeping) it should be pacy and easy to visualize, yet not overwhelming in its description. Whether your characters are dancing, feasting, or hiking up a mountain, provide just enough detail to conjure a clear image while still leaving some things to readers’ imaginations.

The only exceptions are tide-changing fight scenes, for which you can take a beat-by-beat approach to draw attention to their significance. This scene from Dorothy Dunnett is an excellent case study in descriptive, revealing action; see how she uses long, all-in-one-breath sentences to illustrate the rush of action. Of course, this isn’t the only way to write a good fight scene “” you might find that short, staccato sentences better reflect the punchy combat styles of your characters, or that interspersing the action with dialogue creates more emotional resonance.

Speaking of which, let’s talk dialogue (no pun intended). Like character arcs, this is important in every story, but especially in fantasy; it adds another human element that will keep readers invested. And witty banter is a real breath of fresh air onscreen!

But writing great dialogue is easier said than done. To tackle this challenge with confidence, nail down your characters’ voices before you dive into your story. You can try dialogue-based writing exercises “” or, if these feel too random, write a few prequel stories about what your characters were doing before your central narrative began. Whichever exercise you choose, just remember to really delve into your characters’ minds in order to grasp their distinct voices.

As your story progresses, you’ll be surprised how much your characters have to talk about. Once again, honing is key. Though you can draft as much dialogue as you like, keep only the best lines in your actual book “” not just the clever ones, but those that also enhance characterization or serve the plot. The rest you can save for a rainy day, like the sequel or even the eventual adaptation, which will likely place more emphasis on dialogue.

Use plot twists wisely

This article on writing cinematic fantasy would be remiss if it didn’t discuss plot twists. From Snape being a double agent to Gandalf coming back from the dead, a thrilling twist is often the cherry on top of an action-packed fantasy”¦ just be careful not to overdo it. To extend the sundae metaphor, one or two cherries is fine, but more than that and you’ll make your readers sick.

Audiences particularly dislike out-of-nowhere twists, so make sure any twists you do include make sense within the story. If you find yourself throwing in a twist when you haven’t built up to it enough, whether to liven things up or because you feel like you “should, “ stop right there! You might think it’s cinematic, but it’ll only come across as cheap.

That said, it’s fine to come up with a twist at the end of your book, then go back and sprinkle in hints throughout your story “” “mak[ing] it look like you knew what you were doing all along,” as Neil Gaiman advises. You might even devise a twist that could be revealed now, but would have much better payoff down the line. If that’s the case, be patient; your readers will appreciate the strategic mastery of saving the big guns for later books.

And of course, if a bona fide “twist” simply doesn’t suit your story, don’t force it. Books aren’t adapted on the basis of twists alone; people want fantasy tales with wildly original worlds, compelling characters, and creative writing to rival the likes of Jemisin and Le Guin.

Sure, it’s a tall order. But won’t it all be worth it when you’re the showrunner on your very own fantasy series? With these tips in mind, you might just have the next Game of Thrones on your hands”¦ only your ending will be a lot more satisfying.


BIO: Savannah Cordova is a writer with Reedsy, a marketplace that connects authors and publishers with the world’s best editors, designers, and marketers.  In her spare time, Savannah enjoys reading contemporary fiction and fantasy, as well as writing short stories.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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Guest Post from Halsted M. Bernard: Critiques, Counts, and Quests: Motivational Tools for Writers

ConversationsWhen I first became aware of BIC-HOK a few years ago, it enthralled me. I love a good acronym, and doubly so one that promises to whisper the secret to being a writer right into my eager ear.

Butt in chair, hands on keyboard became more than an acronym for me. It became a mantra. Show up, and the rest will take care of itself. My butt was in the chair, and my hands were on the keyboard. And I was writing, cranking out crappy first drafts, and feeling less like a writer with every one.

Motivation, as it happens, is beautifully and frustratingly subjective. Some of us are motivated by the simplicity of showing up every day. Some of us need a little external nudge from time to time. If you are in the latter group, I have some secrets to whisper to you.

Although writing is generally a solo endeavour, the power of a good writing group is not to be underestimated. Like-minded, similarly-driven individuals can help you hold yourself accountable for all those stories you say you’re going to write someday. And once you’ve written the stories, a good writing group can provide you with the constructive criticism that you will need to improve them. Groups that meet regularly and stick to a specific critique format are particularly useful because they provide structure for those of us who need that sort of external impetus to produce workable drafts. I found my first writing group on Craigslist, but if your time is limited or your locale is remote, you might prefer to join a virtual group like critters.org instead.

If you are intrigued by the power of group accountability, I have a magic spreadsheet to show you. No, really! It’s called the Magic Spreadsheet and it is an ingenious invention. Log your daily word count in the spreadsheet and it automatically gives you points for making your quota, going over your quota, and maintaining a writing streak. When your points add up, your level increases and so does your word count quota, so it never gets too easy. And if you relish a bit of competition, you can check out the leaderboard sheet to see how your counts stack up with the other writers who are participating. If you think this tool might help to motivate you, you can find more information in the Google+ community or the Facebook group.

Wrangling spreadsheets, even magic ones, might not sound all that thrilling to you. If you’d rather picture yourself slaying the dragons of procrastination with a magical morning-star, I’d encourage you to check out HabitRPG. HabitRPG is an open-source habit-building app that is structured like a role-playing game. It enforces good habits by awarding you XP and gold, and can be used to manage your to-do list as well. There are many groups, or guilds, in HabitRPG that are devoted to writing communities. These guilds create challenges for their members (like meeting a daily word quota) and also provide space to chat in real time with other writers. If you prefer to quest solo, you can use HabitRPG as your own, lone fantasy metaphor for all those real-life bits and bobs you have been procrastinating, including but not limited to your writing.

Remember, tools to spark writerly motivation can be helpful, but anything that detracts from actual BIC-HOK should be considered cat hoovering: any excuse to avoid writing, even vacuuming the cat.

BIO: Halsted M. Bernard obsessively archives the present, but cannot stop thinking about the world after this one. She lives in Edinburgh with her husband, two cats, a few gadgets, several fountain pens, and many books. Find her online at http://halstedmbernard.com.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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