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Class Excerpt: On Creating a Story When You Have the Plot

Image of bookshelves filled with books about writing
Now that we’re all moved in to the new place, I can find books when I want to refer to them.
I’m finishing up the year by trying to wrap up writing the on-demand version of my Moving from Idea to Draft class. This is a tough translation, because the live class depends heavily on what the students have brought: I try to help them go deeper into the idea each has brought to class and show them ways of fleshing it out.

For the on-demand version, what I’m doing is looking at each of the various ways I’ve seen stories develop and doing a section on each, looking at what it is, what it gives you to help with fleshing out the story, possible trouble spots, some ways to proceed with it, and then two or three exercises to refine skills with that, each with a basic and then an overachiever version, a model I used with the Description and Delivering Information class. There’s twenty-three sections altogether, but here’s the section on starting with a plot, minus the exercises.

What It Is:

Some stories begin with a plot. This is a complete story: you know the problem, some basics of the characters and what will happen. Perhaps it’s something you’ve generated or taken from elsewhere. Perhaps it arrives pre-made in your head (and you should glory in it when it does, in my opinion), so all you need to do is sit down at the keyboard and write it out.

If you can describe in a few sentences what will happen in a story, you know the plot. For example:

  • A little girl takes cookies to her grandmother and encounters a wolf along the way. When she gets to her grandmother’s house, the wolf is waiting to attack. A nearby woodsman comes and kills the wolf. (Little Red Riding Hood)
  • A man steals the defense plan for a planet that is immensely wealthy. When he tries to use it, he finds out that the defense is constructed out of (because this is a spoiler of an excellent story, you should go read it) and meets a terrible fate. (Mother Hitton’s Littul Kittons, by Cordwainer Smith)

What it gives you:

You know the overall flow of the action: this happens so this happens so this happens and then it ends this way. You know the basic story pattern: that tension increases until the climax, and then rapidly falls. You know the source of the tension and usually the basic conflict: how the wants of two or more entities are collide in some fashion.

You have some sense of where it begins and a stronger sense of where it ends (although the reverse is not impossible).”‹ Connie Willis says to begin at the moment when the problem becomes a crisis. I don’t know that I agree that you should always do that, but it’s certainly better, in terms of story tension, to start with a moment where the problem is already taking place than to start with an idyllic landscape that slowly goes bad.

You may or may not know the characters involved, but you have some broad basics, and know some of the things about the character that affect it most for you, which will probably include gender and approximate age.

Similarly you have some broad basics of the setting, the overall world of the story, although you may need to think of specifics pertaining to scene locations.

More importantly, often you have an impalpable feel for the story, a sense of the overall tone and emotion that will help you shape the words as you write. To make the most of that, spend a couple of moments thinking about the atmosphere of the story. What movies or books might you compare it to? What is the overall emotion, both yours in writing it and what you want readers to take away?

What you need to think about:

What do you bring to the story that makes it unique? There are only so many plots (opinions of the actual number differ, with some saying seven, others numbers like 3 or 36, but the fact of the matter is that at a certain level you will not be able to do anything genuinely new unless you are more of a genius than I, and so you should look at what you bring to the table: the unique details of your life and experiences, your emotions and understandings, and your sensibilities. What instances of this plot have you witnessed being played out in your own life, perhaps as actor, perhaps as audience, and what of that experience can you draw upon?

Specifics of the action may be lacking in your broad overview, in which case you will need to flesh them out. Your burglar steals something – what? Who owns it and what defenses against thieves do they have? Your bounty hunter is chasing her prey, but what crime has that prey committed? Specifics of the location are something that you may well need to flesh out, in which case try to think of aspects that are particularly engaging and use those as interesting backgrounds to add interest to a scene: make that important conversation take place while the two are racing on ice skates through a city’s lower levels or at a party whose main entertainment are levitating performers who are half-dragon, half-human. What can you use?

Things to watch out for:

Sometimes when you go to put these stories down on paper, they are not the well-fleshed entities we hoped, but incomplete things, hints of lines that don’t tell us the entire picture, whispers instead of words, a sense of brushing up against one side of the story in the dark rather than holding it in its entirety. In such cases, I usually build a mind-map, writing down the details that I know and expanding from that. I’ll build on how to do that in the next section, Possible Next Steps.

Be careful of the generic. We all have a set of flimsy and unconvincing stage sets in our heads that, when examined with care, can probably be traced back to specific television shows or movies. My desert island will always have Gilligan lurking in the underbrush, for example, and any Victorian London scenes have to be forcibly wrenched out of the black and white of the old Basil Rathbone Sherlock Holmes movies.

Possible next steps:

Take your two or three sentence description and expand on it, stretching it to five hundred words by expanding on generic details with specifics and figuring out the overall timeline.

Write out list of scenes then develop the basics of what happens in each scene: they go to the movies, see a clue in the opening, and try to rush out of the theater only to find a bunch of lamias in the parking lot ready to brawl; they fight with the lamias and defeat them by throwing soap bombs at them, but Ellen’s arm gets broken in the process. You will probably tell it in chronological order, but it’s not too early to think about mixing it up if you think it would accomplish something in the story, like provide additional pleasure for the reader by allowing them to assemble the pieces of the puzzle.

Curious about this class?

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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If your world has something unusual (like dinosaurs), it needs to be signaled early on, or else you will surprise and alarm your readers when someone gets eaten by a Tyrannosaurus.
This week focused on delivering information and description. Next week we’ll talk about revision, rewriting, and otherwise preparing a story to go forth into the world.

In the course of one workshop the topic of writing about rape came up and Jim C. Hines has provided a timely article about it in the most recent Apex Magazine. In brief, Don’t use rape as 1) easy motivation for a character or 2) shorthand for how bad someone is and do some research about things like the mental aftereffects if you’re going to write about it.

If you want to read a piece that does it well (and harrowingly), I would suggest The Sparrow by Maria Doria Russell. I also mentioned Susan Griffin’s Woman and Nature: The Roaring Inside Her.

Also mentioned last week as a great book for looking at sentence and paragraph level writing:
Style: Ten Lessons in Clarity and Grace

Landscape and long descriptions are often a feature of fantasy and science fiction. Often the purpose is to look gee-whiz pretty, but it can inform the story in many ways. Here, for example, is the beginning of Gormenghast:

Gormenghast, that is, the main massing of the original stone, taken by itself would have displayed a certain ponderous architectural quality were it possible to have ignored the circumfusion of those mean dwellings that swarmed like an epidemic around its outer walls. They sprawled over the sloping earth, each one half way over its neighbor until, held back by the castle ramparts, the innermost of these hovels laid hold on the great walls, clamping themselves thereto like limpets to a rock. These dwellings, by ancient law, were granted this chill intimacy with the stronghold that loomed above them. Over their irregular roofs would fall throughout the season, the shadows of time-eaten buttresses, of broken and lofty turrets, and, most enormous of all, the shadow of the Tower of Flints. This tower, patched unevenly with black ivy, arose like a mutilated finger from among the fists of knuckled masonry and pointed blasphemously at heaven. At night the owls made of it an echoing throat; by day it stood voiceless and cast its long shadow.

Things worth noticing about that paragraph:

  • The phrase “certain ponderous architectural quality” has its own ponderous architectural quality.
  • The focus of the novel is the castle. Same with this first paragraph.
  • There’s a tension between the mouldering castle and the humans around it, whose dwellings are described as “an epidemic” and “clamping” (great verb!) themselves “like limpets.”
  • The tower is compared to a mutilated finger, it points blasphemously, it’s filled with owls, all things that will resonate throughout the book.
  • The last sentence slays me with its beauty. Isn’t that nice? Good use of a semi-colon, too.

Description needs to accomplish more than gee whiz. It can:

  • provide sensory stimulation
  • convey information about the thing being described
  • convey information about the character through whose perceptions the description is filtered
  • convey information about the context of the thing being described, i.e. the setting/world
  • convey tone
  • convey style
  • underscore or advance motifs and metaphors

Too little description and the reader has nothing to hold onto. Too much and they feel buried.

In writing description, think about the impression you’re trying to create. Visualize the scene – what is the atmosphere? What does it look/sound/feel/smell/taste like?

Why it’s worth being precise: http://www.youtube.com/watch?feature=player_embedded&v=C_AmdvxbPT8

Good verbs add energy, sensory input, interest, and precision. Did verbs for description exercise in class.

Description adds texture, creates “crunchy” prose. Don’t write prose that is dull as oatmeal. Give us a meal – a solid, meaty verb or two, an edge of sweet lyricism, a dash of bitter irony, the precise crunch of details, a texture we can run our tongue over, and tiny seeds of unexpected words that we can pop between our teeth, one by one.

Some ways to deliver information
Through dialogue of primary character(s)
Through dialogue of secondary character(s)
Through description
Through embedded documents
Through exposition

Twin Peaks scene where Dale Cooper goes over the suspects while throwing rocks is an example of getting away with lots of exposition by making it weird and entertaining.

Enjoy this writing advice and want more like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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So I’ve finished up the writing of the first draft of a current project, which ended up about 90k words. By first draft, I mean all of the scenes are at least 75% complete, with most of them completely roughed out. The next stage of the process will follow what I did with the previous two books, which worked fine. Because I am a writer, I am fascinated with process. We all constantly wonder if we’re Getting It Right, a state which I can neither confirm nor deny. Hence this post, which anyone is welcome to skip.

As part of my process, which is perhaps overly paper-intensive, I’m printing out a copy right now, at a line and a half spacing so there’s plenty of room to write on it. I’ll go through that with my colored paper tags, marking the places where there are things to be fixed or done or included, including notes ranging in magnitude from “this needs to be foreshadowed in previous chapter” to “check street name.” I’ll read through the manuscript, tinkering at the paragraph and sentence level while answering each of those tabs so I can remove it from the manuscript.

When they’re all answered, I’ll print out another copy and read that aloud with pen in hand. That may happen more than once.

I’ve polished the prologue and first chapter a couple of times, so I’m running that past one writing group, and will be looking for first readers when I get to the read-aloud stage – if people are interested, please drop me a line in the comments.

Is this the only way to write a novel? A thousand times no! But it’s worked for me, and if there’s any part of it that’s useful to you, seize it freely. The single wisest thing I heard at Clarion West, from Syne Mitchell, was, “Try different things and find out what works for you. Then do that. Lots.”

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