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Guest Post: Valerie Nieman on Going Away and Coming Home

Thomas Wolfe claimed “you can’t go home again,” but the place you sprang from is never going to go away from you, that’s for sure. It’s down there in the isotopes layered into your bones and teeth. It’s there in the way your accent shifts when you go home for a visit, no matter how long away nor what education’s done to change you.

My new book, To the Bones, takes me back to the West Virginia I knew, a place both beloved for its “wild, wonderful” hills and source of despair for its history of exploitation. It also brings me home to genre fiction, after a long time wandering (mostly) in the paths of literary and mainstream writing.

The book began because I couldn’t get started. I was completing a novel-in-verse that had been long in the gestation, and was ready for the next project, but a couple of false starts had left me cranky. I complained to a writer friend about how poorly things were going. The conversation rolled around to a discussion of how to dispose of a body, and I commented, “When I was back in West Virginia, I always said that if I murdered someone, I’d throw them down a mine crack.” He challenged me to do so, and to make it a horror novel.

I was off and running, with a book that would bring together Appalachian legends, zombie movies, quest literature, ecojustice, Celtic lore, and a bit of romance. To the Bones is a satirical look at the legacy of coal mining in West Virginia through a splintered genre lens.

My years as a farmer and newspaper reporter in the northern coalfields provided both setting and substance for the novel. I’d struggled with the lack of water after mining cut off the springs and wells at my hill farm. You generally own only the “surface rights” when you buy land in coal country, which meant that subterranean water was not guaranteed, nor did I stand to profit from the capped gas well in the back field. (That property is likely fracked by now.) My land rested above part of the Farmington No. 9 mine, where an explosion 50 years ago left 78 men dead””the bodies of 19 of them left entombed because it was too dangerous to reach them. A mine crack extended over a corner of the back pasture; another marred a neighbor’s field.

As a reporter, I’d covered mine accidents, train derailments, murders, wildcat strikes, mine subsidence, town meetings and camp meetings. Those memories came back, including the lethal orange color of acid mine drainage that painted the destroyed streams.

The very shape of the land found its way into fictional Carbon County, as it did in my first novel, Neena Gathering, published in 1988 and resurrected by Permuted Press a couple of years ago as a classic post-apocalyptic story. There are many ties between my first book and this most recent outing, including a number of settings loosely based on places where I went to school, farmed, fished, and worked at newspapers. Characters end up below ground, in pits and abandoned mines and that aforementioned mine crack, because that’s just what I do””Fred Chappell remarked once that my interests were chthonic, and from Neena onward, what lies hidden or buried has served to wind taut the warp of story.

To the Bones came quickly, and I’m a slow writer, so I have the feeling I’d already been on the road “home” for a while. I published a crime drama in 2012 that’s set in tobacco country, but the protagonist is from northern Appalachia. My latest poetry collection, Leopard Lady: A Life in Verse, begins in Kentucky and follows a mid-century carnival sideshow traveling the region from Pennsylvania to South Carolina.

I’d left the mountains, but they hadn’t left me. While most people think of “Take Me Home, Country Roads” as the West Virginia state song, which it’s been since 2014, I always think that “Green Rolling Hills” addresses the Mountaineer’s pain of leaving more directly””check out the lyrics here.

In terms of genre, I’d gone away like the speaker in Utah Phillips’ song, but the joys of writing spec fiction “never let me go” and were right there waiting to welcome me back when I found that returning road.

Here’s an old-time peach cobbler recipe from among those I’ve collected over the years. In my family, the fruit went in first and some kind of dough went on top, though I’ve known some will put the dough down and pour the fruit over. I don’t know what recipe Darrick uses, but the traditional dessert plays a small role in To the Bones. Just the thing to welcome home a weary wanderer.

Peach Cobbler

6 cups peaches, sliced
1 TBSP lemon juice
1/4 C packed brown sugar
1 and 1/2 TBSP cornstarch
1/2 C water
1/2 C sugar (white)
1/2 C flour
1/2 TSP baking powder
1/4 TSP salt
2 TBSP butter, softened
1 large egg

Grease two-quart casserole.
Put peaches in, stir in lemon juice.
Stir brown sugar and cornstarch, gradually add water. Cook about 5 minutes.
Pour over peaches.
Set aside 1 TSP sugar.
Stir together sugar, flour, baking powder and salt. Stir in butter and egg until soft dough forms. Drop over peaches. Sprinkle over 1 TSP sugar.
Bake 40-45 minutes at 400 degrees F


Valerie Nieman is a poet and novelist whose first West Virginia novel, Neena Gathering, was returned to print in 2013 as a classic in post-apocalyptic literature. She’s also the author of Leopard Lady: A Life In Verse; Blood Clay, a crime drama set in North Carolina; and a collection of short stories and two additional poetry collections. To the Bones drops on June 1 from West Virginia University Press.

News and excerpts from her work can be found at:
Facebook @valerienieman1 – https://www.facebook.com/valerienieman1/
Twitter @valnieman – https://twitter.com/valnieman
Instagram @valnieman – https://www.instagram.com/valnieman/
Website valnieman.com

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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~K. Richardson

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Guest Post: Andrew Hiller Finds "˜S Wonderful at the Baltimore Faerie Faire

What fun! I really didn’t know what to expect when I accepted the Author of the Year recognition from the Baltimore Faerie Faire, but there was belly dancing, big bands, folk music, a hoard of really cool/fun people”¦

AND I was given a key to the Faerie Kingdom!

It all started when I received a random Facebook friendship invite. I checked out their stream before accepting (My sister taught me to do this.) Happily, the person passed the spam test so I clicked “approve.” Almost immediately I received an IM.

My newest friend started off by thanking me, and launched into how much she loved A Halo of Mushrooms. She’d picked up a copy at Mars Con in January, devoured it, read passages to her husband, and brought it to the attention of her reading group. I felt flattered and thanked her. Then, she added that she was one of the organizers of the Baltimore Faerie Faire and not only wanted me to come, but to be their author of the year.

Swim, small fish, swim!

I got the details, checked out the website, and said, “Yes.”

It turns out the Baltimore Faerie Faire is not only a warm community, but enough of a big deal to be included in the official state of Maryland’s tourism website. It took place over two days. On April 13th, they held the Masquerade Ball and on 14th was the Faire itself. My major duty was to step before the faerie court to ease the transition between the seasons and aid in the passing of the baton from the Winter Queen to the Spring. I also had a table for signings and some other authorly roles. Both Seelie and Unseelie.

The Ball was great. Spritely music played as professional burlesque dancers, belly dancers, and folk dancers twirled on the floor. In between, the attendees boogied”¦ or is that bogied.

When I was introduced during the Ball as the man of the hills and 2019 Author of the Year, they gave me a key to the Faerie City! Everything went as smooth as faerie dust. On the second day”¦ well, you know something always happens during live performance!

The second court began with the faerie queen of winter, the magpie, resisting her dethroning. This was planned and scripted. The crowd played along and tried to bribe her with shinies. After being mollified, I was introduced and began my speech. I glorified the magpie as someone who does not hoard, but protects and keeps safe our treasures from winter’s bite.Then, I pivoted to extol spring, that transition from gray and white, to green, red, purple, and new life. A time of blossom and seed. As I read, I spy the the organizer hurrying up to me. She stabs at my speech and whispers, “Don’t read that!” I look at her.

I’m not to introduce the Spring Queen?

It turns out that they couldn’t find their Queen. She got hung up in traffic or between dimensions or something. I finish, receive my applause, and recede back into the crowd, but after about ten minutes of music and funny schtick mainly about Winter not wanting to give up her crown, I return to my table.

Fifteen minutes later, they re-summon me to court. I sprint back and see the Queen of Spring waiting in the wings. I start thinking furiously. I’m not going to reread my speech. I don’t want to put the audience through that no matter how poetic and pretty it is. What can I say that I didn’t say the first time?

I decide that it would be fun to wink at the audience and talk about how sometimes Winter refuses to release its grip and Spring comes late.

It works. The crowd laughs. Spring smiles good-naturedly. I take a step back. Receive a gift from the Queen of Spring. Chapstick! Then, the organizer asks me to tell the Queen of Spring how wonderful she is.

What?

More?

Two things pop in my mind. I covered this already and the audience has already been asked to sit for far longer than anyone expected. What can I possibly say? And then it hits me”¦

Gershwin!

I belt out, “You’re wonderful!”

The crowd roars and the organizer says, “Yes! Like that! Tell her more!” So, I sing,

“You’re marvelous!”

Of the things I never expected to do as Author of the year, crooning old standards was probably high on the list, but as with all writing”¦ you go where the story takes you and do what the story demands!

Thank you to the organizers of the Baltimore Faerie Faire! I had such a great time. I am both humbled and honored that you embraced my work. I will remember this weekend for a long time.

Oh”¦ and for the record, I did eat faerie fare at the faire. Surprisingly, it tasted like chicken, Masala chicken to be specific.

Author Bio:

Andrew Hiller is the author of A Halo of Mushrooms, A Climbing Stock and the editor of Thursday Stories. Follow him on Twitter as @AndrewHiller.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines

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Guest Post: Confessions of a Reluctant Writing Gamer by Janet K. Smith

Writing games. I avoided them for years because I was short on time, not ideas. Once I lifted my head from my page, I realized my focus was all wrong. This one-hour-a-week “game” held incredible lessons I couldn’t get anywhere else.

So why the reluctance? That’s the easy part. Take a first-born, type-A personality with a novel in its final draft, multiple short stories out on rejection””oops, I mean submission, numerous other half-written stories, and a second novel that’s itching for a conclusion, then disrupt that work with “games” full of nonsensical sentence prompts, and odd pictures, and you’ll find a non-believer who prefers to focus on “real” work.

I’d occasionally pop into the session, but more often than not, I’d log out as soon as I heard it was a writing game and not the story discussion or feral writing time I’d expected. If I had a deadline to meet, anything with the word “play” was dismissed automatically. Who had time for play? For five and a half years, fun writing seemed like an oxymoron.

I remember getting a rush of rejections, one after another, on stories I’d poured my soul into. I wasn’t hitting the right notes somewhere, and it was time to figure out where. Yet I joined writing games with a casual attitude, logging less than a hundred words per challenge. I had good ideas, but I’d edit my sentences as I went, placing structure and grammar above word count. Others did four or five times my number of words in the ten to fifteen minutes per prompt, and even though I knew the writing gems appeared in unfettered prose, I couldn’t stop fixing things. It wasn’t satisfying, and soon I was back to one or two sessions a month.

For the next few years, I’d join a session if I was bored or had spare time. I still considered writing games an extra, as if writing for fun was a waste of time. Professional writers repeatedly told me, “Don’t correct your work. Let it flow.” Sure, I told them, but I didn’t mean it. I hadn’t found that crucial key that added value to prompt writing. Then one session, a brave reader shared an emotionally beautiful piece of prose inspired by a prompt I’d done little with. Hearing someone else achieve so much using the same prompt in the same length of time was inspiring. I wanted that and realized I’d handicapped myself by focusing on my own writing when I should have been listening to others.

Once my focus shifted, writing games became more than “fun.” The following week I dug in and wrote 193 words, still correcting as I wrote, but less than before. I read to the group, and people waved in appreciation. Then a more seasoned writer read her work. Her character came alive in the first sentence, and she’d given her listeners a strong sense of place, so when the plot kicked in, and things got dark, I pictured the surroundings as if I were there. I instantly saw where my work fell short. I’d drafted a plot outline””a summation. I wanted those primordial elements of life on the page, and her example showed me the way. Her skills, added to all the other things I’d done to improve my craft, lit a spark of understanding, and my writing changed at that moment.

With my resistance gone, I attended each writing-games session with a “challenge accepted” attitude, and my interest leaped from a three-four to an eight-nine. The key wasn’t in the task or the prompt but in hearing what others did with it””how they started their piece, the word choices, phrasing, character description (an area where I truly suck), and other elements handled in a way I envied. I was playing, but in a way that made sense to me.

One of the regulars at writing games is so good at drilling down on a sentence. She doesn’t just write of things normally associated with the contents in the sentence; she lists the things it’s not, then builds support for what it is. For example, the prompt: “Desire is no light thing.” She wrote that a dead body is heavier than a living one, but it should be lighter since the dead no longer have desires, and desires keep people alive””grounded with a gravity that can’t be ignored. I mean, wow! Then there’s another regular who creates the best descriptions and another who launches into crazy, off-kilter prose that shoves my logical mind aside. Taking the creative leap with him is exhilarating.

The range and variety of works are fun, and not in a candy-crush time-sucking way, but fun the way reading is fun. Everyone constructs their stories differently, and whether they focus on setting, character, plot, or a beautiful meld of all three, the creativity and flex of craft are always impressive. There are still prompts that don’t tickle my muse. Take “what are we but ten minds? this is sent with love. this paper has gone far.” I was blank on this one with a capital “B,” but others in the group produced some great pieces, and listening to the “what and how” of their prose was as important to my growth as a writer as plying my own skills to the task.

Looking back, I realized I needed those first years to understand that I was creative and could pull a story from the air using a prompt. But when I wanted more, writing games offered that too.

Beauty lies in the impulsive writing, the understanding and skill brought by the other players, and the option to listen while others read their work. Of course, reading is always optional, but it’s a supportive, safe place to share when your muse strikes. No one gives critiques here, and getting those double-hand waves for a piece that delights you feels pretty nice after writing in isolation these last few years. It’s also a great place to try new techniques, viewpoints, or styles, like poetry or second person.

After six months, I can honestly say my writing has improved. It has miles to go, but that’s the fun of it. I don’t want a skill-level ceiling. Last week, I wrote 247 words in twelve minutes””my new record. I had a character with a personality twist, a plot arc, a strong antagonist, and a good ending. I drafted a story. In twelve minutes. It needs fleshing out, and there’s no setting, but I saw people gasp when the story took an unexpected turn, so I know the bones are there.

The coolest part? I didn’t get there on my own.

Join Cat Rambo and friends on Wednesdays at 11:00 a.m. Pacific Time for Writing Games.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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