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On Critiquing Fiction

One thing I strongly urge my students to find is a good critique group, preferably one where the other writers work in the same or a related genre. A critique group can become an important part of a writer’s process, can kick you in the butt to be productive and solace you when you’re not. It gives you other people whose victories you can celebrate, and ones who will celebrate yours. It can challenge, inspire, and encourage — but it does need to be one where the members are supporting each other, and where they’re exchanging useful critiques.

Sometimes people confuse the words critique and critical, and yet they are very different creatures. A good critique, one that helps and inspires the writer, may have elements that are critical of specific things, but that’s by no means everything it holds.

When you read a story for critique, it’s often good to make sure you know what the author is looking for. Authors can help the critique reader know this by including a statement that can range from, “This is very rough, so I’m looking for big picture stuff and whether the pacing works” to “This is pretty much done, and I just want to know where the language can be clearer.”

I usually begin a critique with a brief synopsis. That can be a single sentence along the lines of, “This is a story of a love story in haunted bakery,” or a longer, more complicated description. This is useful for the author because sometimes the thing the reader considers the most important about a story is not something the author actually was focusing on. You are holding up a mirror to the story and letting the author see it from a new angle.

After that, I move to the story’s strengths and the things that I want to see more of. This is a deliberate strategy because it gives the author some warm fuzzies to take them through the part where I’m a bit more critical, but it’s also one of the things that an author benefits from knowing. Often a strength can become a stellar part of a story if the author refines it even further in their rewriting.

I let the author know where things are unclear to me, where I don’t understand why a character is doing what they’re doing, or where I’m not sure of the world around them. Often these are places where I’m thrown out of the story because I’m thinking more about them than about what’s happening, and fixing them is something crucial for creating a story that is immersive and engaging, one that makes a reader forget that they’re reading and simply exist in the world of the narrative.

I often include notes on pacing, which I treat on a scene by scene basis when dealing with a story, and on a chapter level when working with a novel. Pacing is often controlled by the scene and paragraph breaks. If you doubt this, take a page of your work and first make it a single paragraph and then do a version where you strive for short paragraphs. Read the two side by side and see what a difference that makes. Sentence length will also affect pacing, as will long chunks of description.

I may talk a little about very basic structural issues, like which POV the piece is in, if I feel strongly about it. Generally, though, I don’t question things like choice of tense or voice unless there are evident advantages to trying something else that I think the author might not have considered.

The beginning and ending of a piece matter more than other parts, and so I pay particular attention to those, and whether or not they’re effective. Often the key to fixing a wonky beginning can be found in the ending, and vice versa. Overall, I search for things that an author might make more use of, objects/characters/setting/phrases/whatever that could be repeated or dwelt on for greater effect.

When offering alternate titles, I try to find something within the text, a phrase or sentence scrap that might be employed in that way. It can be surprising what excellent titles are embedded in a story and simply being overlooked.

Unless an author specifically asks for it, I do not copyedit. I do talk about patterns, along the lines of “You use a lot of adverbs and I don’t think they’re all necessary,” or “You start a lot of sentences with ‘And’ so you might want to search for that as part of your final edit.” For one thing, such copyedits can feel overwhelming when unwanted. Assume that they will do a copyedit and don’t spend a lot of time nitpicking.

Over the course of time, I have found that when most of the people in a critique group are pointing to something in a piece being broken, they are correct, but none of the fixes are the right one. Instead, I have to take the knowledge that it’s broken and go think hard about it till I figure out a solution. Accordingly, I don’t spend a lot of time proposing fixes because they usually are about how I would write the story, rather than how the author would, unless I think my idea is brilliant in which case I will be too convinced of my genius to spare the author it.

Overall, I think it’s important to be honest and kind in a critique. Value words aren’t a good idea. “The way this is structured confuses me so I don’t understand the action of the story” is valid; “This is a terrible mess” is not. A harsh critique just makes an author feel unhappy, upset, and overall unwilling to grapple with the story, which is not the point at all.

If you’re a fantasy or science fiction writer having difficulty finding a critique group, check out the Rambo Academy for Wayward Writer’s chat server.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

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Finishing a Novel

abstract image to represent the documents of TabatToday I finished Hearts of Tabat. Sure, I’ll go back and do some smoothing before sending it off to beta readers on Monday, but the book is done, the scenes are there, and (roughly) in the order they should be. The last scene took a lot of circling — I went out and walked five miles, came back, poked at it, went into the other room and made some notes, came back and kept pecking away.

I felt resistant to getting that last scene down on paper — I know that after a year and half with this book I am simultaneously exultant that it is, finally, done and sense has been wrestled from the seething mass of incoherence, and at the same time reluctant to let go of what has occupied a substantial part of my head for quite some time.

It’s an odd floaty but incomplete feeling. I feel as though I’m not sure what I should be doing, and a little anxious yet jubilant. There is a certain fear that beta readers will get something and go, “this is not a book”. Particularly when I’m trying something a bit adventurous with the structure, which I’ll save talk of for another time. I think they’ll like it; it’s as rich in Tabatian flavor as the first book and considerably more things happen in this one, to address the main criticism of that first.

Since I haven’t posted any stories on Patreon this month, I put up the first three chapters, but only for patrons. I figure they make the writing of the novels possible by supporting the stories. If you’re a patron, I look forward to hearing what you think.

I know that I need to read through the draft at least once and make sure all the names are correct; they shifted around a lot during the writing and most of the characters have gone through at least two permutations (Ariadne/Adelina, Skilto/Sebastiano, Crocofissia/Serafina) as have some of the surnames. There’s also some scraps of notes I’ve jotted down: loose ends to tuck into the narrative here and there.

But it feels as though there are a lot fewer redundant passages in Hearts than in Beasts, mainly because this manuscript hasn’t, like its poor counterpart, had multiple editors and agents leave their mark on it.

I’m also reassured that being SFWA President will not destroy my career; I wasn’t sure I would be able to finish a book while in office, but here you go. I promised Wayne if I didn’t get two done this year I wouldn’t run again; now I’m halfway.

At seven, I’ve got a Mandarin lesson via Skype, but I’d rather play Fallout. However, I will be good, and make poor Grace listen to my vowels and exhort me to “practiss, more practiss” before I will go indulge. Tomorrow I will plunge in the other big project due at the end of the month and frantically plow through that, but for the rest of the night, I get to play video games and not feel a gram of guilt for doing so.

May is for getting the YA novel finished; it’s currently about half written. I finally figured out the title, which is Conflagration.

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Why Flash Fiction?

Photo of a kittywampus (kittywumpus) game
Flash fiction often relies on the odd and unexpected to jumpstart the story.
I’m doing my Flash Fiction workshop soon and so I’m prompted to talk about some of my motivation in giving the class and why I think it’s a useful one for writers.

What is flash fiction? As the name would imply, it’s short. Short, short, short. It’s sometimes called short-short stories for that reason. People define that length in varying numbers: the Florida Review used to award $100 and a crate of oranges to the winner of their short-short story competition, while 10 Flash Quarterly‘s editor/publisher K.C. Ball says it’s got to clock in at a 1000, and others have stretched it as far as 2000 words (which to my mind wanders into actual short story territory).

Others go much shorter, pointing to Hemingway’s famous six word story: “For sale: baby shoes, never used.” There’s twitter fiction magazines, like Thaumatrope, Nanoism, and 140 Characters (which last posted in March, alas). I actually fall in this camp, but to explain why, I need to explain the appeal that flash fiction holds for me.

Flash fiction is concentrated fiction, undiluted by digression or subplot. A flash story is an arrow thrilling in the reader’s heart, something that hits dead on. It uses the story structure in miniature and gets at the heart of what a story must do: something must change. In traditional stories, and in many of their flash counterparts, the change occurs in the main/viewpoint character. In the best ones, there is often an internal as well as external change: In conquering her fear of spiders, Polly defeats the Squids From Beyond. Because flash is short, often that’s not met and the change is one or the other. Other kinds of change might involve the setting, or some other major factor within the confines of the story.

But there is another kind of change that can occur, and that is in the reader, either emotionally or in terms of their expectations. That’s what happens in the Hemingway story. We begin with what is surely an exemplar of cuteness, because who doesn’t like baby shoes? And then we are abruptly moved away in the next two words – they’re for sale, we think, and immediately ask why? And then the hammer of tragedy: the shoes have never been used, and we supply the rest. Dead baby. Our understanding, our expectations, our emotions, all can be shifted by a piece of flash fiction. We are changed. Good fiction, or at least fiction that falls within a particular definition of “good”, changes us.

Not every flash piece does this. Flash lends itself well to humor, to the shaggy dog story, to the punchline at the end (another change in the reader, as we are moved from the expectant moment of story beginning to the ultimate laugh or groan) and it’s a good length for it. The longer the story gets, the better that punchline needs to be, or else a reader feels they’ve wasted their time. You’ll listen more readily to the office storyteller’s cleverly shaped anecdote than you will Kim from accounting, who can’t seem to stick to the point when she’s recounting the story of how the office copier got broken at the holiday party.

Sometimes flash fiction slides over into prose poetry territory. I’ll talk about that more some other time, particularly as the time approaches for the workshop I’m giving on literary and speculative fiction for Clarion West next spring.

At any rate, writing flash fiction is a useful exercise for writers. Anything that makes us practice writing is surely a good thing, and sitting down to write a flash piece fulfills that. Beyond that, it’s very satisfying to rise from the desk knowing you’ve written something in its entirety, as opposed to the tiresome nature of a novel, which swallows hours and hours of writing while swelling as slowly as ice accreting.

You can use flash to try out new techniques. One of the exercises I’m going to try tonight, in fact, draws on a piece I heard Gra Linnaea read at World Fantasy Con, written all in future tense, which I’m going to read to the class before challenging them to write their own pieces in future tense. Another draws on Randy Henderson’s most excellent THE MOST EPICLY AWESOMEST STORY! EVER!!, which I’ll use to challenge the class to think about bad writing vs. good.

Many new writers are hungry for publications, and writing flash is a good strategy for garnering some. Flash markets, by their nature, consume a lot of pieces, and where a market that publishes one story each month is buying only that one story, a flash market is buying a much larger number. Every Day Fiction, for example, runs a flash piece each day. The shorter a piece is, the easier it is on an editor’s budget.

Some resources for people who want to read flash: I used Sudden Fiction and Sudden Fiction International in a flash writing class I taught at Hopkins. For some terrific examples of the form, try Russell Edson’s work.

Enjoy this writing advice and want more like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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